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Crimson Desert Patch Notes 1.04 Just Dropped With New Difficulty Modes and Major Changes

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23.04.2026

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Crimson Desert Patch Notes 1.04 Just Dropped With New Difficulty Modes and Major Changes

The Crimson Desert patch notes for update 1.04 are now live on PS5, Xbox and PC. Here are the biggest features added to the game.

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The massive Crimson Desert update 1.04.00 is now live on all gaming platforms. The new update adds several major features to the game, such as a new difficulty settings menu. Here is everything included in the latest Crimson Desert patch notes.

Biggest Changes in Crimson Desert Update 1.04

Another week, another major Crimson Desert update has just been released. Seriously, Pearl Abyss should be applauded for how quickly they are adding stuff to the game! The biggest feature added in the latest Crimson Desert patch notes is a new difficulty mode. Players will now be able to choose between Easy / Normal / Hard in the settings menu to adjust how challenging enemies are.

The second major feature in the Crimson Desert Update 1.04.00 is an overhaul to the storage system. Are you constantly running out of inventory space because you have too many armor pieces? Well, now you can buy a wardrobe for your home that lets you store up to 100 outfits. Finally, update 1.04.00 also features a lot of bug fixes and gameplay balance changes.

For your convenience, here is everything included in the latest Crimson Desert update:

Full Crimson Desert Patch Notes (1.04.00)

Easy / Normal / Hard difficulty options have been added to Settings > Play. For experienced Greymanes looking for more intense and thrilling combat, Hard difficulty offers a more challenging journey. For those who have enjoyed many boss fights and are looking to challenge them again, the boss rematches feature allowing you to face off against the bosses of your choice will be added soon. Easy Reduced damage taken by the player. Reduced maximum health, aggressiveness, and overall speed of opponents. Extended timing windows for Parry and Dodge. Reduced the frequency of bosses attempting to counterattack or escape when hit. Normal This is the difficulty you have been playing so far. Hard Food item effects won’t be applied immediately and will only take effect after the consumption animation is complete. Increased damage taken by the player. Increased maximum health, aggressiveness, and overall speed of opponents. Reduced timing window for Parry and Dodge. Reduced the invincibility duration for Roll. Increased the frequency of bosses attempting to counterattack or escape when hit. Added additional combat patterns for certain bosses.

For those who have enjoyed many boss fights and are looking to challenge them again, the boss rematches feature allowing you to face off against the bosses of your choice will be added soon.

Easy Reduced damage taken by the player. Reduced maximum health, aggressiveness, and overall speed of opponents. Extended timing windows for Parry and Dodge. Reduced the frequency of bosses attempting to counterattack or escape when hit.

Reduced damage taken by the player.

Reduced maximum health, aggressiveness, and overall speed of opponents.

Extended timing windows for Parry and Dodge.

Reduced the frequency of bosses attempting to counterattack or escape when hit.

Normal This is the difficulty you have been playing so far.

This is the difficulty you have been playing so far.

Hard Food item effects won’t be applied immediately and will only take effect after the consumption animation is complete. Increased damage taken by the player. Increased maximum health, aggressiveness, and overall speed of opponents. Reduced timing window for Parry and Dodge. Reduced the invincibility duration for Roll. Increased the frequency of bosses attempting to counterattack or escape when hit. Added additional combat patterns for certain bosses.

Food item effects won’t be applied immediately and will only take effect after the consumption animation is complete.

Increased damage taken by the player.

Increased maximum health, aggressiveness, and overall speed of opponents.

Reduced timing window for Parry and Dodge.

Reduced the invincibility duration for Roll.

Increased the frequency of bosses attempting to counterattack or escape when hit.

Added additional combat patterns for certain bosses.

Added the Sturdy Gatherables Chest which can be set up with the housing system. The Sturdy Gatherables Chest has 1,000 slots and can be purchased from furniture shops. Materials stored in the Sturdy Gatherables Chest can be used for crafting or refinement even if they are not carried in your inventory.

The Sturdy Gatherables Chest has 1,000 slots and can be purchased from furniture shops.

Materials stored in the Sturdy Gatherables Chest can be used for crafting or refinement even if they are not carried in your inventory.

Added the Kuku Cooler and Enhanced Kuku Cooler items which can be placed with the housing system. The Kuku Cooler can be obtained through a quest, while the Enhanced Kuku Cooler can be crafted. Both can be used to store food items and ingredients. Kuku Cooler: 40 slots Enhanced Kuku Cooler: 330 slots. Ingredients stored in either cooler can be used for cooking even if they are not carried in your inventory.

The Kuku Cooler can be obtained through a quest, while the Enhanced Kuku Cooler can be crafted. Both can be used to store food items and ingredients. Kuku Cooler: 40 slots Enhanced Kuku Cooler: 330 slots.

Kuku Cooler: 40 slots

Enhanced Kuku Cooler: 330 slots.

Ingredients stored in either cooler can be used for cooking even if they are not carried in your inventory.

Added the Collectibles Chest which can be placed through housing mode. The Collectibles Chest can be used to store various quest items and crafting recipes. The Collectibles Chest has 1,000 slots and can be obtained through a quest.

The Collectibles Chest can be used to store various quest items and crafting recipes.

The Collectibles Chest has 1,000 slots and can be obtained through a quest.

Added an outfit storage feature to the Wardrobe, which can be placed through housing mode. The Wardrobe can be purchased from furniture shops. Each Wardrobe provides 100 storage slots, and the total storage capacity increases based on the number of wardrobes placed. The maximum outfit storage capacity is 1,000........

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