Black & White might just be playable again one day thanks to the Openblack team
For many years, Peter Molyneux’s eccentric god game Black & White, released in 2001, has quite literally been unplayable. While there are workarounds to play the game on modern systems, the now-ancient game engine is simply unsupported by modern hardware and won’t run natively, meaning if anyone wanted to build anything off the existing engine, they couldn’t. However, after five years of hard work, a dedicated team of 15 developers has finally resurrected a version of the engine that works on desktops made after 2008.
Dubbed Openblack, this open-source engine recently reached its version 0.1.0 milestone — meaning that while it works, it’s far from user-friendly and bears a closer resemblance to a map editor than a finished game. The engine also requires an installation of the original game and its subsequent patches to run properly, a process that took me several hours to accomplish. Once you get Openblack running, you can explore the different islands from the original game and use menus........
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